DO THE IMPOSSIBLE…
DETAILS:
Role: Associate Creative Director | Director of Game Capture
Client: Bethesda
Agency: gNet
THE CHALLENGE:
Establish a new story line within the Dishonored realm that differs from it’s predecessors, captivate a new audience of gamers, and stay loyal to the Dishonored fan base.
RESULTS:
→ On-time and on-budget delivery of all creative, maintaining key relationship with client Bethesda